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Blossoming love visual nove
Blossoming love visual nove







On top of everything, she was also faced with an overwhelming amount of extra paperwork that needed to be completed before the end of the day.Īs Elena sat in the staff room during her lunch break, she couldn't help but let out a sigh as she thought about how much she was looking forward to going home and relaxing. To make matters worse, one of her paraprofessionals called out sick, leaving her short-staffed. Her students had presented with a range of obstacles, some being even more energetic than usual while others had breakdowns. As a special education teacher at an elementary school, she was used to being busy and on her feet. Not to criticize someone's work, but to (perhaps even to author) point out the mistakes and bads made in the second part in comparison with the first one. But especially in the light of the first LTN game, that shows that the author is able to create a much better game, I come to compare the first and second part, and mention what is worse in the second one than in the first. I do not like to criticize anything, because I know how difficult it is to create anything, and how easy it is to hate. Rather than hate, I think this post as a constructive criticism and suggestion to think. I really want to follow that storyline of innocent and a bit "naive" Kathy, somewhat annoying but otherwise quite nice and sexy Jessie, possibly naughty Alice, and all those other slightly crazy characters. To be its author, I will focus on completing (maybe a bit improve too) the first LTN game, instead of this wannabe successor. So bad that the first part remained unfinished. this one, for me, have 2/10, and I will not play it, except it will be significantly improved. If first LTN game in state wich it is in, may have about 5-6/10 rating (and have potential to have much more, probably 10/10 with some improvements, and if it will be finished).

blossoming love visual nove

There are some few positives and steps forward, primarily tasks are a good idea, and. I am so sorry for my negativism, but I do not like LTN2 at all, except some favorite and familiar characters from the first LTN game. And thas "sex" "option" in any interaction menu is worst of all. In gameplay, options, graphic, storyline, game mechanics, and even from "3D" to classic 2D static pictures with text. For me this "sequel" is like many steps back. So you spend so much time just making money to move a game story a bit, or waiting for some specific person presence.Īnd as a 2D static game with still same locations, and still same static "poses" of the characters it is boring for me at all.

blossoming love visual nove

Rest of tasks are about to spend few words with someone, and than "report" back to who asked you for. You can do maybe one or hopefully two usefull things a day.Īnd what is even worse, many of "tasks" (I welcome tasks at all, its probably a very good idea) are about to pay/give money, wich you can earn by "work" for $50 once a day, but anyone ask you for $200-$500/"task". So for most things you have 2-3 attempts a day, and then you must jump over to the next day.

blossoming love visual nove

And there are only (early) morning (mostly nothing to do), forenoon, "noon", afternoon, and evening (offices/shops are closed again, so locations/actions/possibilities are reduced to less than half), and night (but there is practically nothing to do again). It is gameplay itself.ĭuring literally seconds, the game becomes to routine clicking on locations, where are usually nothing/nobody, and it is necessary to "wait", which would not matter so much if there were not only about 5 or 6 "clicks" per day, with virtually nothing happen in the morning and evening parts of the day. That blurry "photo" graphic is not the worst thing in it. This "second" is (for me) significantly worse. The first episode was not as so bad, except for some details mentioned in my post under the first episode thread.









Blossoming love visual nove